It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
A fully resourced, three week, Year 6 writing unit based on chapter 14 of ‘Number the Stars’ by Lois Lowry. This unit links beautifully with history learning, World War 2. If children a familiar with the story of Anne Frank, this text provides another example of what was happening in Europe in the final years of the WW2.
All planning, slides and activities are included - no extra work necessary.
Outcome
After looking closely at chapter 14 of Number the Stars, children write their own suspenseful, historical story about a child who has to take a mysterious and important package on a dangerous journey.
**The following objectives are comprehensively covered: **
Grammar skills
• Use a parenthesis (a single dash) to add an afterthought
• Use short sentences to create suspense
• Use expanded noun phrases to add descriptive detail
• Personify nouns
Composition
• Develop a historical character
• Build atmosphere and create contrasting settings
• Apply an understanding of the key features of historical stories and suspense writing
• Plan a story using a familiar structure to support
Reading and Vocabulary
• Explore unfamiliar vocabulary in context
• Develop reading fluency skills
• Retrieve information and infer meaning
• Retell a traditional story
• Identify the key features of historical stories and suspense writing
Word and PDF both included
Assessment focus
I can build solid sentences
Explanation
We teach a lot of grammar in primary schools, but many children still struggle to see how it all fits together. There are plenty of children in upper KS2 who cannot compose grammatically correct sentences. Whilst it is true to say that reading, story-telling and listening to stories are the best ways to build awareness of sentences, it may also be helpful to give children some basic sentence patterns to use. If children can internalise these basic patterns, they may be able to use them in infinite different ways. Ultimately, we hope that children feel confident enough to move away from the patterns we give them and onto creating patterns of their own.
Who is this for?
On Track (ARE)
The ‘4 brick’ version of this activity is for writers who could be at age related expectation if they could create grammatically correct extended sentences.
Support
There is also very simple ‘3 brick’ version of the activity for learners who are not able to write in simple ‘one clause’ sentences.
Going deeper
Children who are already confident at writing in accurate sentences can try the ‘Follow the dice’ activity (included). These learners will focus on using sentence variety.
Put your children in pairs to play the fun spelling game ‘VictoriOUS’. It’s a two player dice game that enables children to learn these four rules for adding the suffix ‘ous’:
Some root word do not change – just add ‘ous’
For many root words that end in e, take off the ‘e’ and add ‘ous’
If the root word ends ‘-ge’, keep the ‘e’ and add ‘ous’
Change the ‘y’ to an ‘i’ and add ‘ous’
How about words that can’t have the ‘ous’ suffix?
Peer assessment is built in. Everything that you need is here - just add 1-6 dice!
Here is a fun 2 player dice game to liven-up exploring silent letters. There is also a PowerPoint with plenty of activities and questions to get the session started. There is an extension task for speedy players who finish games quickly.
Spelling can be fun when approached through games. Here are some great spelling games that I have perfected over the years.
Huge saving available here!
Use this to develop children’s understanding of clauses, and to encourage children to vary the number of clauses they include within their sentences.
Assessment focus
I can understand the terms ‘clause’ and ‘conjunction’.
I can say sentences with one or more clauses.
I can write sentences with many clauses, without confusing the reader.
This activity promotes lots of talk around word classes and building multi-clause sentences.
A two player dice game that really gets children talking about the rules for adding -ing. This resource comes with a peer marking sheet so that children can learn from each other. Depending on your class, you’ll need at least 30 minutes to play this.
THIS IS THE BEST WAY TO MAKE PARAGRAPHING A FUN AND CONCRETE EXPERIENCE. This is a fun and engaging activity (for groups of four) about organisation within a paragraph. Using a non-fiction context (information about mammoths) pupils go to a paragraph party. They have to work out who is hosting the party (the topic sentence), who is the uninvited guest (information that doesn’t belong) and various other activities.
In short, it’s a lively and memorable way of exploring non-fiction paragraphs.
This resource is six activities linked to the text. They are ready for children to pick up and use independently.
Defining and reusing tricky words from the text
Picking out the key features of a fable from the text (and from ‘The Promise’)
Adding fronted adverbials to sentences from the text
Grouping synonyms to create a word bank for fable writing
I can plan a fable of my own
I can write a fable of my own
Dice game! Warm up! Presentation! Missing dashes activity!
I’ve probably spent too much time thinking about how to teach young writers to understand dashes and to use them creatively. The end result is a dice activity which teaches children six simple ways of using dashes effectively.
Children who take part in this writing activity will learn six different (and fool proof!) ways of dropping in extra thoughts and ideas between dashes. It is surprising the depth this can add to fiction writing.
*As well as the dice activity, I have also included a 15 slide PowerPoint. This explains how dashes can be used, and it has extension activities.
*I have also included a warm up activity that always leads to some useful discussion.
*I have also included a ‘add the missing dashes’ activity
Teachers, if you swap the sentences in this activity to match your own writing projects, children can generate superb sentences to add to their own compositions.
Use the presentation to explore ary, ory and ery word endings.
Play the fun two player game with built in self assessment - Word race: ‘ary’, ‘ery’, ‘ory’
Challenge and support activities are included.
Challenge:
Try the ary ory ery riddles included (‘challenge activity’).
Support:
Match the word cards and sentence cards and write the sentences down.
Assessment focus:
I can write a sentence that makes sense by itself
Children explore sentences that make sense and sentences that do not. They fix sentences and write them correctly. The main activity is differentiated 3 ways.
Included:
Lesson plan
Warm up
Activity differentiated 3 ways
Contractions come up in Year 2, but I have made these resources for KS2, as children still need to practise accurate use of apostrophes. Included are two engaing dice games (‘Contraction Creator’ and ‘The Memory Test’). Both are far more memorable and fun than dull worksheets. There is also a support activity and a presentation. Enjoy!
‘Noun or Not?’ is a two player dice game aimed at Key Stage 2 children. It has an interesting wildlife theme and built in peer assessment, so pupils can correct each other as they go along. There are 6 ‘going deeper’ activities involving plenty of challenge. I’m sure your class will love this way of looking at nouns - BETTER THAN A WORKSHEET!
Excellent grammar session! Fully differentiated! Including ‘support’ and ‘going deeper’ activities and a detailed PowerPoint to use in class. Available as word and PDF docs.
Assessment focus
I can identify nouns and verbs
When I classify (group) a word, I think about the job it is doing in the sentence
Explanation
We spend a lot of time telling children that nouns are ‘people, places, things and ideas’ and verbs are ‘actions or states of being’. These are useful starting points for younger learners, but there is a little more it…
If you ask children to classify ‘walk’, ‘laugh’, ‘object’ and ‘book’, they will likely tell you that the first two are verbs and the second two are nouns. Understandable! In fact, these words can be nouns or verbs, and there are many similar examples. Therefore, when children are classifying a word, we need to encourage them to look at the function of the word within its sentence.
The walk was long and tiring. (Noun)
I walk to school. (Verb)
This two player dice game, aimed at upper KS2, gives pupils lots of opportunities to identify nouns and verbs. More than that, they also explore the function of words that can be used as nouns and verbs. Children have to look at the whole sentence before classifying a word. It has built in peer assessment, so there is NO MARKING REQUIRED! Pupils assess each other’s answers as the game progresses: player A has player B’s answers and vice versa. Lots of opportunities for pupil talk!
It’s an engaging way to get pupils talking about the function of words and is much richer than a simple worksheet.
I use this in year 5 and year 6 - I'm sure it could be useful for ages 7-14.
I can understand the meaning of ‘addition’ words and ‘cause and effect’ words
I can develop an argument using ‘addition’ or ‘cause and effect’
Explanation
When children try to add a further point to an argument they often get confused between two key language functions:
• ‘addition’ - adding a further related point (also, in addition to, furthermore, moreover…);
• ‘cause and effect’ - explaining the effect of the previous point (therefore, consequently, as a result of, because of this…).
This can result in children making points that are nonsensical:
Mobile phones make children safer because they can contact their parents in the event of an emergency. Consequently, children can contact online safety websites and get useful advice about online bullying.
Here we see that a misunderstanding of the adverb ‘consequently’ has weakened the argument. An ‘addition’ adverb such as ‘furthermore’ would make a lot more sense.
The same problem can occur in reverse.
Text messaging during lessons is a distraction. In addition to this, children secretly sending text messages will fall behind their classmates.
In this passage, the second point is a consequence of the first and not an additional argument. A cause and effect adverb such as ‘therefore’ would make much more sense.
Use the activity "Addition or cause and effect?" to help children understand how to develop a point without confusing the reader.
Updated for 2019! Young people are interested in drones, so if you are teaching argument, persuasion or discussion, make the most of their enthusiasm for these popular flying gadgets. Also, drones are always in the news and it is motivating to pick a current issue.
Here are two fantastic drone themed lessons (around 150 minutes required) broken into nine activities, suitable for Key Stage 2 writers and no doubt useful for KS3 as well.
All children will have opportunities to ‘talk the language of debate’ and produce a piece of writing either ‘for’ or ‘against’ drones. It’s a winner!
There is also drone background information; links to videos; key argument cards; banks of useful sentence openers; modal verbs; suggestions for support/extension activities; a planning sheet; an example text and a detailed self/peer assessment sheet (or toolkit). Everything you need.
The nine fully resourced activities are:
1. Get to know drones!
2. Meaning breakdown – understand tricky new words
3. Pick a side
4. ‘For’ or ‘against’?
5. Organise your debate
6. Useful sentence openers for debate and persuasion
7. Switch sides!
8. Write a persuasive letter/blog for the school website
9. Self assessment/peer assessment